The Necromancer is a witch who made his debut in the sixth episode of the first season of Legacies and the secondary antagonist of the second season. He was once the world-renowned necromancer, whose name alone caused people to tremble. His legacy, however, was essentially reduced to "barely a footnote" for a brand of sorcery, the practice of Necromancy, when he was erased by Malivore. After he completed his objective, to return the supernatural knife to Malivore, he was released and found peace.
In 1944, he was in Normandy and resurrected a few soldiers on the beach, and killed Nazis while doing so. He was then stabbed in the heart by an unknown person and ended up in the darkness.
Throughout Legacies Series
In Mombie Dearest, he briefly takes over Jo when he talks to Alaric and mocks him about finding his daughter. Later, when Dorian and Alaric are at Jo's grave, he appears and menacingly tries to frighten them, but this doesn't work. After he mocks them and asks what they're going to do, Alaric raises the shovel he has and hits the Necromancer unconscious.
In Death Keeps Knocking On My Door, he is being tortured and interrogated in the werewolf cell by Alaric. Unfortunately for Alaric, many of his methods didn't work and the Necromancer laughed it off. He then gets excited and tells Hope he was wondering when she would visit him again. A little bit later, he tells her that he can smell a powerful scent of death on her and he at first doesn't believe her when she tells him that nobody has heard of him. When she continues about the dark place he was in and the knife, he tells her to continue and she gives him a book. He is deeply angry that he can't find an inch of an entry about himself and they continue to talk about Malivore.
He tells her if he returns the knife to Malivore, he'll be free to find peace and he then tells her about the symbol she shows him. He tells her about being in Normandy and killing Nazis with his resurrected soldiers, and then all of sudden there was just blackness. She tells what if they were able to access the memory through his subconscious, and tells her to bring a powerful vampire, but she's at her own peril. He then sees MG with Hope and mentions MG's great grandmother Imogene being behind him.
He then gives his hands to MG while he sends Hope into the Necromancer's subconscious. While in his subconscious, he's sitting at the bar in Rousseau's and reveals to Hope he knew her father back then. He then begins to wonder if she really wants to solve the mystery of Malivore or instead find out about if Klaus is at peace or suffering. He then tells her that they need to find a door to his subconscious and proceeds to go outside where a line is walking. He sees a coffin and begins to mock her about if Klaus might be in there, and she opens it, seeing nothing inside. He then proceeds to open it up and jumps in, and disappears.
While Hope is suffering in an empty space of darkness in his subconscious, he laughs when MG tells him to cut it out. When Hope is crying and admitting about wanting to know about her father, she asks him to let her out of his subconscious and he does. He tells her that after he left her, he returned to the scene of his death and that he was stabbed in the heart with the knife Malivore needs. He tells her he also summoned the man who forged the knife and she needed lessons to be learned while he had work to do. He tells her more about Malivore being created to erase the supernatural and that there are three locks, with the knife being one of them. He then tells her not only he stalled her in the darkness he suffered in, he did what he did best and controlled Rafael's girlfriend, Cassie to retrieve the knife.
He then tells her about summoning a Bennett witch to ensure the knife was returned to Malivore quickly. He does tell her that her father watches over her every day and he did die with love in his heart but he won't find peace until she does. He then senses the knife being destroyed in Malivore and one lock is released, and with that, so is he, and he then disappears, finding peace.
In I Couldn't Have Done This Without You, one year previously, the Necromancer was released from Malivore's grasp. He wakes up at a strip mall in Texas and confronted by a store security guard. When he threatened to call the cops, he attempted to strike the guard down with his magic, though he learned he was powerless. Beyond that, his form had been reverted back to a human appearance. The Necromancer believes that Malivore had broken their deal and took away his magic. With no powers and not at peace, he's re-assumed his, presumably, the identity of his former, human self — "Ted".
A month later, struggling with the concept of being human, Ted begins working at the Ice Dream Palace working with Gary as his Boss. He attempts to call to and resurrect a dead cockroach but nothing happens. With Gary getting to him, another employee, Chad, introduces himself. Breaking the ice, Chad tells him that he was the one that toasted Gary's phone with waffle cones. Ted reveals that it was a masterstroke that provided him the only smile he's had that month.
As another month passes at the Ice Dream Palace, the Necromancer is fed up with being human — he shouldn't be there cleaning up congealed dairy and sugar. They should be kings and people should tremble at the sound of their names. He wants to reclaim his power. Necromancy, dominion over life and death and the ability to bend the universe to your will. Chad, though naive, believes him, expressing that he wished he could have seen him back in the day. That gives Ted an idea. He crushes a cockroach beneath his heel, picks it up and places it on the freezer. Like before, he calls out to the bug. "Rise", he commands the insect. He's been practicing and, this time, it does as commanded. Having witnessed his sorcery, he asks Chad to become his acolyte, to which he agrees. He's going to become "the Necromancer" once more.
In three months time, he's still struggling to regain his powers of necromancy. Cockroaches are child's play compared to more complex animals. Chad remains ever supportive though. Eventually he'll work his way back up to humans. The Necromancer recounts that Malivore took away his powers, but he couldn't take his birthright — a propensity for magic. Unfortunately, he now needs to rebuild his skills, step by step. Curiosity gets the better of Chad and asks why Malivore did this to him. If he was promised peace, why did he send him to Texas? Conceitedly, the Necromancer assumes that it's because he was jealous of his power and that he was the only one who was smart enough to outfox someone, though he can't remember exactly who.
With two more months passing, still struggling with his magic, the Necromancer falls into depression. Chad attempts to lighten the mood, asking if he'd like to do some magic, but he feels it's pointless. The Necromancer believes himself foolish — to think he could reclaim his former glory when it took him centuries to become "the Necromancer". Chad convinces him that he can't give up. Believing that he's still a sentient pit of black goo in rural Georgia, Chad convinces them that they should fight back. They take a trip to Georgia, but learn that Malivore is gone. He was defeated. In order to begin to reclaim his glory, he tells Chad that dark sorcery requires a steep price to be paid in exchange for power and he must sacrifice that which he holds most dear. Unfortunately for Chad, he's the one who the Necromancer has grown fond of in their time together. Despite his sacrifice, a month has passed to which he's now able resurrect humans, starting with Chad. In that time, he's devised a master plan, a plan that takes him back to Mystic Falls — a place of immense magical energy, a place where so many people have died, the very ground courses with blood and power.
Within another month, he and Chad have made their way back to Mystic Falls — specifically Mystic Falls Cemetery. He plans to consecrate the ground. There he'll set up a trap for the next hapless soul who wanders through. This revelation upsets Chad, but the Necromancer explains that to seal his bond to the cemetery and draw from the mystical hot spot beneath, he'll need to murder — a murder of pure, unbridled cruelty.
As the next few months pass, the Necromancer discovers that the school, more specifically Josie, has a mora miserium. In one stroke, it could restore his powers. Furthermore, he recalls the girl who suddenly returned to his memory, she's a tribrid. He believes she'll be an obstacle and opts that they may have to kill her. To save him the trouble, he elects to kill them all instead. Not fond of this plan, Chad attempts to kill the Necromancer, but he stops Chad, finding his futile attempt funny. The Necromancer can't be stopped by Chad as he's not in control of himself anymore. The Necromancer renounces their apparent friendship — he is his eternal master and commands Chad to kneel, which he does. Chad believes he finally understands why Malivore did what he did. What if he made the Necromancer human to give him a shot at peace? If "Ted" could have just lived that life well, he might have gotten to peace. Malivore had given him a second chance to start over and "Ted" blew it.
Spying on and witnessing various events unfolding at the Salvatore School, the Necromancer takes Ryan Clarke's body and casts a spell to recreate the portal to Malivore. A day following the creation of the new portal, a creature emerges from it. The Necromancer however makes a bargain with it. He knows that Malivore promised it peace, however, he has a much better offer — he can grant it freedom from death and all he'd have to do is pay a visit to the Salvatore School and bring him back what he seeks, the mora miserium.
In What Cupid Problem?, using the jogger's reanimated eye, the Necromancer spies on Josie and Lizzie and the Salvatore witches send away the mora miserium. It's just gone. Chad makes light of his situation. Chad's comment upsets the Necromancer even more and he picks up the blood cauldron and throws it to the ground, spilling blood all over and screaming at Chad. Despite the outburst, Chad offers the advice that he's got to be more positive, giving him the idea that there's got to be something else they can use at the school that has more power. The Necromancer attempts to strike Chad, but the Malivore portal begins to bubble. He tells Chad to hold that thought and goes to greet their new visitor.
With Pothos busy causing a distraction at the school, the Necromancer and Chad breach the protection spell that surrounds the school, breaking into the weapons armory. As they make it back to the Salvatore crypt, the Necromancer inspects their haul. Junk! It's all junk. The Necromancer asks Chad why they wasted their time stealing all this junk. Chad wheelbarrows in Pothos' corpse. Asking what took so long, Chad tells him that he had to wait until they buried him for him to dig him back up. The Necromancer isn't interested in his excuses and commands him to put Pothos' body with the sphinx. Before he moves, Chad notices the arrow that Pothos wanted in exchange for distracting the Salvatore kids. The Golden Arrow. The Necromancer, for once, is pleased and, though reluctantly, tells Chad that he's done a good job.
In Kai Parker Screwed Us, as a new monster crawls out of the Malivore pit, the Necromancer greets him. The 'monster' is surprised that he's made it as the Necromancer continues with introductions. He asks the 'monster' who he is as he is quite unlike any monster he has ever encountered.
In You Can't Save Them All, his form is summoned by Kai using the crystal that was stolen along with the other items from the Salvatore weapons armory. Kai tells him that he could get in and this is proof, though he finds Kai's bragging unbecoming. He warns Kai that underestimating Hope is at his own peril. Kai, however, has a plan for her. He always has a plan. To the Necromancer's dismay, he won't reveal it, despite all the information he's given Kai. It's time he returns the favor. Kai addresses him as "Mr. Necromancer", but that upsets him further — it's the Necromancer. Kai tells him that he'll get what he wants — Josie Saltzman, crackling with all the black magic that he needs. However, he'll only get it if he backs off and does exactly as he says. The Necromancer listens to his plan. It involves the golden arrow from the prophecy.
The Necromancer is summoned once again, though this time, Kai is ensnared in chains and trapped. Kai's relieved that he's still up. Kai wants him to send a minion to free him, but the Necromancer refuses because Kai lied to him. He's aware that he attempted to have another witch sever his connection with the Prison World and thereby severing his connection would have killed the dark witch that he needs. Kai admits that betrayal is sort of a habit at this point for him, but asks for freedom nevertheless. The Necromancer, however, reveals to him that the dark witch, Josie, has returned and he's no longer in need of Kai. He hears metal scrapping on the floor, it's Alaric with his sword. With that, the Necromancer vanishes, leaving Kai's fate up to Alaric.
In Life Was So Much Easier When I Only Cared About Myself, the Necromancer and Chad stand over the basin, watching Hope, MG, Lizzie discuss 'dark' Josie. Lizzie leaves but his reanimated creation can't keep up after her. He's sure that Hope is plotting something. Chad, unhelpfully, believes that she is — she always got an awesome plan. He's uninterested in what Chad has to say but events take a new turn, a new twist. Josie has found the Necromancer's creation. Chad believes that their "favorite show" is about to get canceled, but Josie appears behind them — it's more like a spinoff. Chad's amazed with her sudden appearance, but it's only an astral projection. A mere parlor trick as far as the Necromancer is concerned. He introduces himself as the "Almighty Necromancer", but Josie's rather unimpressed, more so when she realizes that he and Chad are the masterminds behind Malivore.
Despite initial appearances, he agrees to work with Josie and her plan to complete the Merge. Gaining entry into the Salvatore School he summoned all the students to witness the Merge, setting up a boxing ring and becoming Josie's hype-man and reanimatedAlyssa Chang, after Josie killed her. When Lizzie did not show, Hope entered the boxing ring to face Josie, nothing else to stall until Lizzie showed. Hope, like the others, are just as surprised at the Necromancer's appearance. He even tells Hope that should she survive Josie, he'll tell her the whole story.
Meanwhile, the Necromancer controls Rafael — having killed and reanimated him previously — preventing him from ending his own life.
With Hope's pleas beginning to reach Josie, the Necromancer demands her to kill Hope. Josie briefly loses control and tells everyone to shut up. The real Josie breaks through for mere moments before her darkness regains control. The Necromancer watches as Josie nearly kills Hope, but his plans are thwarted by Lizzie's return, saving Hope in the process. The Necromancer brings out a knife and Josie and Lizzie commence with the Merge as he, Alyssa, Chad, Hope and MG watch. Josie and Lizzie collapse to the floor; the Merge completed. MG and Hope disappear and Alaric and Kaleb rush in, finding them both on the floor. The Necromancer would love to take responsibility for this payback, but it's all Josie's idea. Josie wakes and emerges as victor. With Lizzie apparently dead, the Necromancer, Josie and his two acolytes return to the crypt and watches from the basin as Alaric addresses the students of Lizzie's death.
With Josie having gotten what she wanted, the completion of the Merge, the Necromancer wants to put all her black magic to good use — to raise and control Malivore. Josie's concerned that if they raise him and he gets his hands on Landon, he'd be invincible. The Necromancer assures her not to worry. He already has a plan for Landon. Using Rafael as a puppet, Rafael stabs Landon with the golden arrow, seemingly killing him in the process.
In Facing Darkness is Kinda My Thing, the Necromancer commands Chad to get the robes. They must have ceremony. With the phoenix vessel no longer a threat to his plans, today's the day they raise Malivore. The Necromancer's excitement is cut short. Chad and Alyssa are redecorating the crypt at Josie's command. They're supposed to be preparing the pit. Josie, however, has revealed that the Merge wasn't successful. If it had been, she would have absorbed Lizzie, but she can't feel her at all. Alyssa guesses it's Hope. The Necromancer is furious. Josie is not the one who decides what they do next. Chad and Alyssa are his puppets and takes control over them, amusing himself. Josie, however, has other plans and forces the Necromancer to her will. He's going to do what she says now. Adding insult to injury, she asks him if her instructions are clear or does she need to make him nod in response. Unable to do anything else, he tells her that her wish is his command. Josie releases him, as well as Chad and Alyssa, from her grip and commands him to use his zombie eye to find out what really happened to Lizzie.
As Josie stands over the pit, the Necromancer reports back to her. They've been watching the basin all day, as requested, and the entire school has been planning Lizzie's memorial. Who is, for all intents and purposes, dead. Which they already knew from witnessing the Merge. Josie's not convinced. There's something new in her my mind that she can't quite reach, something that shouldn't be there. She tells him that he's been fooled — they know of his zombie eye and they're all acting. She mocks him, calling him Ted. The Necromancer immediately grows furious, lashing out at her, but quickly curbs his rage. He asks her what she wants him to do. Josie believes that Alaric is behind this and wants him to chat with him as she searches her mind to find the thing that is out of place.
Having control over Rafael, and knowing of his conversation with Alaric, he knocks Alaric unconscious and has him bring Alaric to Mystic Tap. The Necromancer fixes Alaric a drink as he comes too. Alaric grabs a bottle and breaks it over the side of the bar ready to attack. Rafael calls out to him. Chad, Rafael and Alyssa are all present. If he attacks, the Necromancer will force them to fight. Alyssa tells him that the Necromancer just wants to talk. It's true. He has an offer for Alaric. he refuses to make a deal, but the Necromancer assures him that it will result in saving Josie. They both want the same thing — the black magic out of Josie and for her to be out of his life. Alaric, again, refuses his help. The Necromancer warns him that it's only a matter of time before he fails. Josie already suspects he's up to something and when she figures out what he's up to, she'll put an end to it. He doesn't care either way, but he desperately wants that black magic. Alaric wants him to set Rafael and Alyssa free. No strings attached. The Necromancer agrees. Why not. He'll raise his puppets, then he'll sever his tie with them. Rafael asks if he could bring back Landon, too. Of course he could. Rafael pleads with Alaric. This is his way of saving them both. Alaric still doesn't trust the Necromancer, so he offers an alternative. An unbreakable covenant spell. If neither of them don't hold up their end of the bargain, then neither of them gets what they want. Alaric will lose Rafael, Alyssa and Landon, and he'll lose his magic. No exceptions. He leaves the grimoire with Alaric and commands the acolytes to leave. When he's made up his mind, he knows how to signal him.
Alaric eventually decides to take the Necromancer's offer. Meeting at the crypt, Alaric and Lizzie perform a spell over Josie, still searching her conscience for Hope. Lizzie takes the black magic out of Hope and transfers it to the Necromancer — restoring his power. Keeping true to his word, or the covenant spell, he raises Alyssa and Rafael and frees them of his control. Landon, however, doesn't wake.
He is menacing and shows little to no care for what happens to the zombies he raises or the people that are put in danger in getting what he wants. He shows some arrogance towards his occupation as he thought that Alaric and Dorian would tremble in fear at the mere mention of his name. He is what Alaric has called a "diva" considering he wasn't providing answers about the knife or anything else. He was also shown to have a morbid sense of humor, very dramatic and had a tendency to repeat himself.
He wears dark colored clothing with a silver like brooch near the top of his collar or tie. He has a grotesque appearance, with yellow to rotting teeth and translucent light blue eyes. He bears what he calls the "mark of the underworld" across his face, it hooks around his cheek that spans up to his forehead and back down the opposite cheek. His pale skin seems rotted, and has dark brown hair slicked upwards.
Powers and Abilities
The Necromancer possesses all the standard powers and abilities of a witch. However, he uniquely possessed the ability to see, communicate with, summon and raise the dead. More specifically, he can summon spirits, even from peace, and resurrect them in their bodies or to raise corpses, thereby creating "zombies", as coined by MG, in small masses to do his bidding. The resurrected people retain the memories they had before their lives ended; however, he is able to assume control over their minds and caused them to commit feral deeds for his own personal gain. The Necromancer also stated that death cannot hold him, though this statement remains unexplored. He is world-renowned in dark sorcery, and has a particular penchant for necromancy.
The Necromancer has the typical weaknesses of a witch.
While his real name is unknown, his title, "Necromancer", is adapted from Late Latin "necromantia", which itself originates from the post-Classical Greek νεκρομαντεία (nekromanteía), a compound of Ancient Greek νεκρός (nekrós) "dead body" and μαντεία (manteía) "divination by means of".
He had shown a particular disdain for Nazis and the "Grim Reaper", the latter, he even called "carnival sideshow hack".